Files @ d854d4cb8c6a
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Location: menu.hg/Saved/Config/Windows/Input.ini

tdelude
ue4.17 engine version, usage telemetry, in game return to game button, debug print to screen fix
[/Script/Engine.InputSettings]
ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Menu",Key=M,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
AxisMappings=(AxisName="Backward",Key=S,Scale=-1.000000)
AxisMappings=(AxisName="Forward",Key=W,Scale=1.000000)
AxisMappings=(AxisName="LookDown",Key=None,Scale=1.000000)
AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000)
AxisMappings=(AxisName="TurnLeft",Key=MouseX,Scale=1.000000)
AxisMappings=(AxisName="TurnRight",Key=None,Scale=-1.000000)