#Ignored Unreal Files
syntax: glob
Binaries/
DerivedDataCache/
Intermediate/
Plugins/AdvancedSessions
Plugins/MainMenuLib
Plugins/VictoryPlugin
Plugins/LoadingScreen
Plugins/LoadingScreen-master
Plugins/GamepadUMGPlugin
.vs/
WindowsNoEditor/
Visual Studio 2015/
Visual Studio 2015Templates/
Visual Studio 2015Projects/
*.opensdf
*.suo
*.sln
*.sdf
*.opensdf
*.opendb
*.VC.db
# Allowed Files
Saved/*
!Saved/Config
Saved/Config/*
!Saved/Config/Windows
Saved/Config/Windows/*
!Saved/Config/Windows/Game.ini
!Saved/Config/Windows/Input.ini
Saved/Config/WindowsNoEditor/*
!Saved/Config/WindowsNoEditor/Game.ini
!Saved/Config/WindowsNoEditor/Input.ini
# Windows image file caches
Thumbs.db
ehthumbs.db
# Folder config file
Desktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Windows Installer files
*.cab
*.msi
*.msm
*.msp
# =========================
# Operating System Files
# =========================
# OSX
# =========================
.DS_Store
.AppleDouble
.LSOverride
# Icon must end with two \r
Icon
# Thumbnails
._*
# Files that might appear on external disk
.Spotlight-V100
.Trashes
# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk
/.project