Files @ a1943cb579fc
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Location: menu.hg/Config/DefaultEditor.ini - annotation

tdelude
fixed online session not destroying session when client loses connection to server, fixed online session not destroying itself when client returns to main menu
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[UnrealEd.SimpleMap]
SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap

[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true