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tdelude - 8 years ago 2016-07-29 06:37:06
tdelude@users.noreply.git.metahusk.com
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README.md
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[Cardinal Main Menu System by Metahusk | Steam Server Browser, Credits, and Game Settings](http://repositories.metahusk.com/menu.hg): An Unreal Engine 4 Community Online Menu System By Metahusk
 
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**Source Location:** [Repository Webpage](http://repositories.metahusk.com/menu.hg)
 

	
 
> **Clone Source Over HTTP:** http://repositories.metahusk.com/menu.hg
 

	
 
**Built Using:** [Unreal 4 Engine](http://www.unrealengine.com/what-is-unreal-engine-4) developed by [Epic Games, Inc.](http://epicgames.com) 
 

	
 
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Development Files | Getting Started Directions
 
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1. Create a Project Directory folder in your Unreal 4 Projects Directory.
 
> **Example Structure:** C:\Users\User\Documents\Unreal Projects\Directory_Name
 

	
 
2. Download the project or Clone the development files to your Unreal 4 Projects Directory using your favorite mercurial client.
 
>  **Hg URL:** http://repositories.metahusk.com/menu.hg
 

	
 
 > **Common Mercurial Clients:** [SourceTree](http://www.sourcetreeapp.com/), [TortoiseHG](http://tortoisehg.bitbucket.org/), or [SmartGitHG](http://www.syntevo.com/smartgit/)
 

	
 
3. Download and Install Microsoft's Visual Studio Community 2015 for Windows Desktop
 
>  [Visual Studio Community 2015](https://www.visualstudio.com)
 

	
 
4. Navigate to \Your_Directory\Plugins and extract the files in VictoryPlugin(newest-version).zip to the plugins directory into a folder called VictoryPlugin
 
>  **Plugins Directory Structure:** \Your_Directory\Plugins\VictoryPlugin\"plugin files"
 

	
 
5. Navigate to \Your_Directory\Plugins and extract the files in MainMenuLib(newest-version).zip to the plugins directory into a folder called MainMenuLib
 
>  **Plugins Directory Structure:** \Your_Directory\Plugins\MainMenuLib\"plugin files"
 

	
 
6. Navigate to \Your_Directory\Plugins and extract the files in AdvancedSessions(newest-version).zip to the plugins directory into a folder called AdvancedSessions
 
>  **Plugins Directory Structure:** \Your_Directory\Plugins\AdvancedSessions\"plugin files"
 

	
 
7. Execute cardinal.uproject and click _Yes_ to Recompile Project Modules.
 
8. Enable The Web Browser Plugin at Edit -> Plugins -> Widgets -> Web Browser
 
9. Enjoy :)
 

	
 
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Project Credits
 
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 **Project Lead:** 
 
Thaddeus Delude  
 
 **Writing:** 
 
Rebecca Frymire  
 
 **Audio:** freesounds.org: 18hiltc, cabled_mess, tekgnosis, longhairman, RutgerMuller, joshuaempyre, qubodup, klankbeeld
 

	
 
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License Information
 
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Cardinal Fall: ©2016 Nonprofit Videogame Development Group, Inc.  All rights reserved.  
 
 _**3rd Party Assets**_  
 
Assets located in the \InfinityBladeEffects and \InfinityBladeFireLands directory are Property of [Epic Games, Inc.](http://epicgames.com)  
 
Assets located in the \MixamoAnimPack directory are Property of [Adobe Systems Incorporated](https://www.mixamo.com/)  
 
You must follow the licensing requirements set the respective owners. These assets cannot be used outside of the Unreal 4 Engine.  
 

	
 
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Adapted From Trial of Might
 
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Open Steam
 
Extract Plugins From Zip Folders to /Plugins
 
Open CardinalMenu.uproject
 
Enable Web Browser Plugin Edit -> Plugins -> Widgets -> Web Browser
 
Restart Editor
 
Press Play
 
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