Changeset - 4e1d534f3517
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0 11 1
tdelude - 8 years ago 2017-03-26 05:40:29
tdelude@users.noreply.git.metahusk.com
complete key binds with xbox and steam controller support
7 files changed:
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.hgignore
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@@ -6,12 +6,13 @@ Binaries/
 
DerivedDataCache/
 
Intermediate/
 
Plugins/AdvancedSessions
 
Plugins/MainMenuLib
 
Plugins/VictoryPlugin
 
Plugins/LoadingScreen-master
 
Plugins/GamepadUMGPlugin
 
.vs/
 
WindowsNoEditor/
 
Visual Studio 2015/
 
Visual Studio 2015Templates/
 
Visual Studio 2015Projects/
 
CardinalMenu.uproject
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@@ -29,9 +29,13 @@
 
			"Name": "OnlineSubsystemSteam",
 
			"Enabled": true
 
		},
 
		{
 
			"Name": "LoadingScreen",
 
			"Enabled": true
 
		},
 
		{
 
			"Name": "GamepadUMGPlugin",
 
			"Enabled": true
 
		}
 
	]
 
}
 
\ No newline at end of file
Config/DefaultGame.ini
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@@ -34,7 +34,10 @@ TipFont=(FontObject=Font'/Engine/EngineF
 
TipWrapAt=1000.000000
 
 
[/Script/MoviePlayer.MoviePlayerSettings]
 
bWaitForMoviesToComplete=False
 
bMoviesAreSkippable=False
 
 
[/Script/GamepadUMGPlugin.GamepadCursorSettings]
 
MaxAnalogCursorSpeed=1300.000000
 
AnalogCursorAccelerationCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,DefaultValue=340282346638528859811704183484516925440.000000,Keys=((),(Time=0.997143,Value=0.980333))),ExternalCurve=None)
 
Config/DefaultInput.ini
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@@ -36,17 +36,19 @@ FOVScale=0.011110
 
DoubleClickTime=0.200000
 
bCaptureMouseOnLaunch=True
 
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
 
bDefaultViewportMouseLock=True
 
DefaultViewportMouseLockMode=LockOnCapture
 
+ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
 
+ActionMappings=(ActionName="Menu",Key=M,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
 
+AxisMappings=(AxisName="Backward",Key=S,Scale=-1.000000)
 
+AxisMappings=(AxisName="Forward",Key=W,Scale=1.000000)
 
+AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000)
 
+AxisMappings=(AxisName="Turn",Key=MouseX,Scale=1.000000)
 
+ActionMappings=(ActionName="Menu",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
 
+AxisMappings=(AxisName="Backward",Key=Gamepad_LeftStick_Up,Scale=-1.000000)
 
+AxisMappings=(AxisName="Forward",Key=Gamepad_LeftStick_Down,Scale=1.000000)
 
+AxisMappings=(AxisName="LookDown",Key=None,Scale=1.000000)
 
+AxisMappings=(AxisName="LookUp",Key=Gamepad_RightStick_Up,Scale=-1.000000)
 
+AxisMappings=(AxisName="TurnLeft",Key=MouseX,Scale=1.000000)
 
+AxisMappings=(AxisName="TurnRight",Key=None,Scale=1.000000)
 
bAlwaysShowTouchInterface=False
 
bShowConsoleOnFourFingerTap=True
 
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
 
ConsoleKey=None
 
-ConsoleKeys=Tilde
 
+ConsoleKeys=Tilde
Content/Cardinal/MainMenu/Blueprints/UI/MainMenu.uasset
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Content/Cardinal/MainMenu/Blueprints/UI/SettingsPanels/ControlsSettingsDetails.uasset
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Content/Cardinal/MainMenu/Blueprints/UI/SettingsPanels/RAMA-AxisControls/AxisElement_ByRama.uasset
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