Changeset - 28969ae6eae2
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tdelude - 8 years ago 2016-09-16 01:29:01
tdelude@users.noreply.git.metahusk.com
metahusk intro video
4 files changed with 4 insertions and 3 deletions:
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Config/DefaultGame.ini
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[/Script/EngineSettings.GeneralProjectSettings]
 
ProjectID=CF9AD4A443CD0E6CBDD5178AD0A85F65
 
ProjectName=Third Person BP Game Template
 
 
[/Script/UnrealEd.ProjectPackagingSettings]
 
BuildConfiguration=PPBC_Development
 
StagingDirectory=(Path="I:/Unreal Projects/CardinalMenu")
 
FullRebuild=False
 
ForDistribution=False
 
IncludeDebugFiles=False
 
bNativizeBlueprintAssets=False
 
UsePakFile=False
 
bGenerateChunks=False
 
bChunkHardReferencesOnly=False
 
bBuildHttpChunkInstallData=False
 
HttpChunkInstallDataDirectory=(Path=)
 
HttpChunkInstallDataVersion=
 
IncludePrerequisites=True
 
IncludeCrashReporter=True
 
InternationalizationPreset=English
 
-CulturesToStage=en
 
+CulturesToStage=en
 
DefaultCulture=en
 
bCookAll=False
 
bCookMapsOnly=False
 
bCompressed=False
 
bSkipEditorContent=False
 
+DirectoriesToAlwaysStageAsUFS=(Path=)
 
 
[/Script/LoadingScreen.LoadingScreenSettings]
 
StartupScreen=(MinimumLoadingScreenDisplayTime=-1.000000,bAutoCompleteWhenLoadingCompletes=True,bMoviesAreSkippable=True,bWaitForManualStop=False,bShowUIOverlay=True,LoadingText=NSLOCTEXT("LoadingScreen", "Loading", "LOADING"),LoadingFont=(FontObject=Font'/Engine/EngineFonts/Roboto.Roboto',FontMaterial=None,TypefaceFontName="Bold",Size=24,FontName=,Hinting=Default),MoviePaths=,Images=,ImageStretch=ScaleToFit)
 
DefaultScreen=(MinimumLoadingScreenDisplayTime=-1.000000,bAutoCompleteWhenLoadingCompletes=True,bMoviesAreSkippable=True,bWaitForManualStop=False,bShowUIOverlay=True,LoadingText=NSLOCTEXT("LoadingScreen", "Loading", "LOADING"),LoadingFont=(FontObject=Font'/Engine/EngineFonts/Roboto.Roboto',FontMaterial=None,TypefaceFontName="Bold",Size=24,FontName=,Hinting=Default),MoviePaths=,Images=,ImageStretch=ScaleToFit)
 
StartupScreen=(MinimumLoadingScreenDisplayTime=-1.000000,bAutoCompleteWhenLoadingCompletes=False,bMoviesAreSkippable=True,bWaitForManualStop=False,bShowUIOverlay=False,LoadingText=NSLOCTEXT("LoadingScreen", "Loading", "LOADING"),LoadingFont=(FontObject=Font'/Engine/EngineFonts/Roboto.Roboto',FontMaterial=None,TypefaceFontName="Bold",Size=24,FontName=,Hinting=Default),MoviePaths=("MetahuskIntro"),Images=,ImageStretch=ScaleToFit)
 
DefaultScreen=(MinimumLoadingScreenDisplayTime=-1.000000,bAutoCompleteWhenLoadingCompletes=True,bMoviesAreSkippable=False,bWaitForManualStop=False,bShowUIOverlay=True,LoadingText=NSLOCTEXT("LoadingScreen", "Loading", "LOADING"),LoadingFont=(FontObject=Font'/Engine/EngineFonts/Roboto.Roboto',FontMaterial=None,TypefaceFontName="Bold",Size=24,FontName=,Hinting=Default),MoviePaths=,Images=,ImageStretch=ScaleToFit)
 
TipFont=(FontObject=Font'/Engine/EngineFonts/Roboto.Roboto',FontMaterial=None,TypefaceFontName="Normal",Size=24,FontName=,Hinting=Default)
 
TipWrapAt=1000.000000
 
Content/Movies/MetahuskIntro.mp4
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new file 100644
 
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Content/Movies/MetahuskIntro.uasset
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new file 100644
 
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Source/CardinalMenu/CardinalMenu.Build.cs
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// Fill out your copyright notice in the Description page of Project Settings.
 
 
using UnrealBuildTool;
 
 
public class CardinalMenu : ModuleRules
 
{
 
	public CardinalMenu(TargetInfo Target)
 
    {
 
        PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "MainMenuLib", "AdvancedSessions", "OnlineSubsystem", "OnlineSubsystemUtils", "Networking", "Sockets", "OnlineSubsystemSteam", "OnlineSubsystemNull" });
 
        PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "MainMenuLib", "AdvancedSessions", "OnlineSubsystem", "OnlineSubsystemUtils", "Networking", "Sockets", "OnlineSubsystemSteam", "OnlineSubsystemNull", "MoviePlayer" });
 
 
        PrivateDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem", "Sockets", "Networking", "OnlineSubsystemSteam", "OnlineSubsystemNull" });
 
 
        // Uncomment if you are using Slate UI
 
        // PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
 
 
        // Uncomment if you are using online features
 
        //PrivateDependencyModuleNames.Add("OnlineSubsystem");
 
        //if ((Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Win64))
 
        //{
 
        //		if (UEBuildConfiguration.bCompileSteamOSS == true)
 
        //		{
 
        //			DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam");
 
        //		}
 
        // }
 
    }
 
}
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