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Location: menu.hg/Source/CardinalMenuServer.Target.cs - annotation
f80ff5e0dc38
1.6 KiB
text/x-csharp
UE4.14 update, menu red bar now spans across all the way up to 4k displays, credits modified
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using UnrealBuildTool;
using System.Collections.Generic;
public class CardinalMenuServerTarget : TargetRules
{
public CardinalMenuServerTarget(TargetInfo Target)
{
Type = TargetType.Server;
}
//
// TargetRules interface.
//
public override void SetupBinaries(
TargetInfo Target,
ref List<UEBuildBinaryConfiguration> OutBuildBinaryConfigurations,
ref List<string> OutExtraModuleNames
)
{
base.SetupBinaries(Target, ref OutBuildBinaryConfigurations, ref OutExtraModuleNames);
OutExtraModuleNames.Add("CardinalMenu");
}
public override bool GetSupportedPlatforms(ref List<UnrealTargetPlatform> OutPlatforms)
{
// It is valid for only server platforms
return UnrealBuildTool.UnrealBuildTool.GetAllServerPlatforms(ref OutPlatforms, false);
}
//Removed For UE4.14.0, Still Haven't Found FIx
//public override List<UnrealTargetPlatform> GUBP_GetPlatforms_MonolithicOnly(UnrealTargetPlatform HostPlatform)
//{
//if (HostPlatform == UnrealTargetPlatform.Mac)
//{
//return new List<UnrealTargetPlatform>();
//}
//return new List<UnrealTargetPlatform> { HostPlatform, UnrealTargetPlatform.Win32, UnrealTargetPlatform.Linux };
//}
//
//public override List<UnrealTargetConfiguration> GUBP_GetConfigs_MonolithicOnly(UnrealTargetPlatform HostPlatform, UnrealTargetPlatform Platform)
//{
//return new List<UnrealTargetConfiguration> { UnrealTargetConfiguration.Development };
//}
}
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