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Location: menu.hg/Source/CardinalMenuServer.Target.cs - annotation
e303484d202b
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text/x-csharp
axis control work
08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 08828e7b5c9d 396ca8219599 33eeda24b368 08828e7b5c9d | // Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class CardinalMenuServerTarget : TargetRules
{
public CardinalMenuServerTarget(TargetInfo Target)
{
Type = TargetType.Server;
}
//
// TargetRules interface.
//
public override void SetupBinaries(
TargetInfo Target,
ref List<UEBuildBinaryConfiguration> OutBuildBinaryConfigurations,
ref List<string> OutExtraModuleNames
)
{
base.SetupBinaries(Target, ref OutBuildBinaryConfigurations, ref OutExtraModuleNames);
OutExtraModuleNames.Add("CardinalMenu");
}
//Modified for UE4.15 and beyond
}
|