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Location: menu.hg/Source/CardinalMenu/EmptyClass.h - annotation

tdelude
ue4.17 engine version, usage telemetry, in game return to game button, debug print to screen fix
// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

/**
 * 
 */
class CARDINALMENU_API EmptyClass
{
public:
	EmptyClass();
	~EmptyClass();
};