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Location: menu.hg/Source/CardinalMenu/EmptyClass.cpp - annotation

tdelude
ue4.17 engine version, usage telemetry, in game return to game button, debug print to screen fix
// Fill out your copyright notice in the Description page of Project Settings.

#include "CardinalMenu.h"
#include "EmptyClass.h"

EmptyClass::EmptyClass()
{
}

EmptyClass::~EmptyClass()
{
}