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@ a1943cb579fc
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Location: menu.hg/Config/DefaultGame.ini - annotation
a1943cb579fc
829 B
text/x-ini
fixed online session not destroying session when client loses connection to server, fixed online session not destroying itself when client returns to main menu
67f2a87a3323 67f2a87a3323 67f2a87a3323 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 | [/Script/EngineSettings.GeneralProjectSettings]
ProjectID=CF9AD4A443CD0E6CBDD5178AD0A85F65
ProjectName=Third Person BP Game Template
[/Script/UnrealEd.ProjectPackagingSettings]
BuildConfiguration=PPBC_Development
StagingDirectory=(Path="I:/Unreal Projects/CardinalMenu")
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
bNativizeBlueprintAssets=False
UsePakFile=False
bGenerateChunks=False
bChunkHardReferencesOnly=False
bBuildHttpChunkInstallData=False
HttpChunkInstallDataDirectory=(Path=)
HttpChunkInstallDataVersion=
IncludePrerequisites=True
IncludeCrashReporter=True
InternationalizationPreset=English
-CulturesToStage=en
+CulturesToStage=en
DefaultCulture=en
bCookAll=False
bCookMapsOnly=False
bCompressed=False
bSkipEditorContent=False
+DirectoriesToAlwaysStageAsUFS=(Path=)
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