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Location: menu.hg/Source/CardinalMenuServer.Target.cs - annotation

tdelude
graphics settings update
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.

using UnrealBuildTool;
using System.Collections.Generic;

public class CardinalMenuServerTarget : TargetRules
{
    public CardinalMenuServerTarget(TargetInfo Target)
    {
        Type = TargetType.Server;
    }

    //
    // TargetRules interface.
    //
    public override void SetupBinaries(
        TargetInfo Target,
        ref List<UEBuildBinaryConfiguration> OutBuildBinaryConfigurations,
        ref List<string> OutExtraModuleNames
        )
    {
        base.SetupBinaries(Target, ref OutBuildBinaryConfigurations, ref OutExtraModuleNames);
        OutExtraModuleNames.Add("CardinalMenu");
    }
    //Modified for UE4.15 and beyond
    
}