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Location: menu.hg/Source/CardinalMenu/CardinalMenu.Build.cs - annotation
1b61dd2f06c7
1.2 KiB
text/x-csharp
update session player count every thirty seconds
67f2a87a3323 67f2a87a3323 67f2a87a3323 67f2a87a3323 67f2a87a3323 67f2a87a3323 67f2a87a3323 da2390039566 33eeda24b368 67f2a87a3323 da2390039566 da2390039566 da2390039566 da2390039566 67f2a87a3323 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 67f2a87a3323 | // Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
public class CardinalMenu : ModuleRules
{
public CardinalMenu(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "AdvancedSessions", "OnlineSubsystem", "OnlineSubsystemUtils", "Networking", "Sockets", "OnlineSubsystemSteam", "OnlineSubsystemNull", "MoviePlayer" });
PrivateDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem", "Sockets", "Networking", "OnlineSubsystemSteam", "OnlineSubsystemNull" });
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
// Uncomment if you are using online features
//PrivateDependencyModuleNames.Add("OnlineSubsystem");
//if ((Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Win64))
//{
// if (UEBuildConfiguration.bCompileSteamOSS == true)
// {
// DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam");
// }
// }
}
}
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