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Location: menu.hg/Source/CardinalMenu/CardinalMenu.Build.cs - annotation
00557551d66e
1.2 KiB
text/x-csharp
include Nick Darnell's LoadingScreen plugin
67f2a87a3323 67f2a87a3323 67f2a87a3323 67f2a87a3323 67f2a87a3323 67f2a87a3323 67f2a87a3323 da2390039566 da2390039566 67f2a87a3323 da2390039566 da2390039566 da2390039566 da2390039566 67f2a87a3323 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 da2390039566 67f2a87a3323 | // Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
public class CardinalMenu : ModuleRules
{
public CardinalMenu(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "MainMenuLib", "AdvancedSessions", "OnlineSubsystem", "OnlineSubsystemUtils", "Networking", "Sockets", "OnlineSubsystemSteam", "OnlineSubsystemNull" });
PrivateDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem", "Sockets", "Networking", "OnlineSubsystemSteam", "OnlineSubsystemNull" });
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
// Uncomment if you are using online features
//PrivateDependencyModuleNames.Add("OnlineSubsystem");
//if ((Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Win64))
//{
// if (UEBuildConfiguration.bCompileSteamOSS == true)
// {
// DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam");
// }
// }
}
}
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